FLAC Agent Build
EditDate | 2024-08-06 |
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Related Threads: FLAC Agent
I am building a self-learning FLAC Agent and this will track the trials and tribulations of the build here.
I decided to loose my agent against flac files on the NVDIA GPU I have so closed on using C/C++ and CUDA.
Currently I'd wrestling with the linking of the flac decoder example.Web References https://developer.nvidia.com/cuda-toolkit, https://xiph.org/flac/, https://ftp.osuosl.org/pub/xiph/releases/flac/
I want to build an agent that will read flac music files and identify patterns in them. Once it has the patterns identified I want to see if can draw images in line with the evolving songs and long term improvise based on optimum patterns. Very long term may play sounds that draw a message the machine wants to tell us.
Log
--Johnny (talk) 19:14, 6 August 2024 (UTC) First had to get a working version of Eclipse that ran on the version of Ubuntu I had. This required updating Eclipse to include the development version so I am currently running Eclipse version=4.32.0 and Ubuntu Oracular Oriole (development branch) which was the only version I found that allowed my instruction debug due to comaptibility issues after Ubuntu updated to Wayland from X11.
Once I had a working development environment I install [ttps://ftp.osuosl.org/pub/xiph/releases/flac/ libFLAC] Unfortunately I've been unable to get a clean link in the development environment so I'm now trying Configure C project with cmake in eclipse manual method to assemble and successfully compile decoder.